function
<cmath> <ctgmath>
lrint
long int lrint  (double x);
long int lrintf (float x);
long int lrintl (long double x);
 
long int lrint (double x);
long int lrint (float x);
long int lrint (long double x);
long int lrint (T x);           // additional overloads for integral types
 
 
Round and cast to long integer
Rounds x to an integral value, using the rounding direction specified by fegetround, and returns it as a value of type long int.
See llrint for an equivalent function that returns a long long int.
Header 
<tgmath.h> provides a type-generic macro version of this function.
Additional overloads are provided in this header (
<cmath>) for the 
integral types: These overloads effectively cast 
x to a 
double before calculations (defined for 
T being any 
integral type).
 
 
Parameters
- x
- Value to round.
Example
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 | /* lrint example */
#include <stdio.h>      /* printf */
#include <fenv.h>       /* fegetround, FE_* */
#include <math.h>       /* lrint */
int main ()
{
  printf ("rounding using ");
  switch (fegetround()) {
    case FE_DOWNWARD: printf ("downward"); break;
    case FE_TONEAREST: printf ("to-nearest"); break;
    case FE_TOWARDZERO: printf ("toward-zero"); break;
    case FE_UPWARD: printf ("upward"); break;
    default: printf ("unknown");
  }
  printf (" rounding:\n");
  printf ( "lrint (2.3) = %ld\n", lrint(2.3) );
  printf ( "lrint (3.8) = %ld\n", lrint(3.8) );
  printf ( "lrint (-2.3) = %ld\n", lrint(-2.3) );
  printf ( "lrint (-3.8) = %ld\n", lrint(-3.8) );
  return 0;
}
 | 
Possible output:
| 
Rounding using to-nearest rounding:
lrint (2.3) = 2
lrint (3.8) = 4
lrint (-2.3) = -2
lrint (-3.8) = -4
 | 
See also
- nearbyint
- Round to nearby integral value (function
)
- rint
- Round to integral value (function
)
- llrint
- Round and cast to long long integer (function
)
- round
- Round to nearest (function
)
- floor
- Round down value (function
)
- ceil
- Round up value (function
)
- trunc
- Truncate value (function
)